The current era of triple-A games as we know it today was built on the 2010s.
And then theresDestiny,Bungies sci-fi shooter tangled in a frequent cycle of adventurous promise and annoying disappointment.
But it was clear that something hadhappened, even before players and journalists started digging for information.
© Bungie
Ultimately, that big step came withThe Taken Kingin 2015.
Or at the very least, another game takes its place that the industry tries to replicate.
If that sounds hyperbolic, it really isnt.
©Bungie
But you know what elseDestinysgot?
A sense of place, and genuine flavor for its setting and characers.
Its gotgreat musicand a willingness to embrace its own bullshit.
© Bungie/PlayStation
By and large,Destinyhas done its thing with conviction and gusto.
Aplanned spinoffwas scrapped, and long-time staff were now gone as a result of the cuts.
Things will turn themselves around over time, as they always do.
Want more io9 news?
News from the future, delivered to your present.