For PS5 consoles,Assassins Creed Shadowsoffers three main graphics options: Performance, Balanced, and Fidelity modes.
What setting you chose can have a drastic impact on how your game looks.
This is down to whether Performance mode on either console supports ray traced global illumination, or RTGI.
© Ubisoft / Kyle Barr / Gizmodo
This setting is available inShadowsPerformance mode on the PS5 Pro, but not Sonys base $500 console.
Without those lighting settingsShadowscan look flat and drab.
On PS5 Pro, the lines around shadows appear more crisp than PS5.
© X / Digital Foundry
The difference in graphics quality implies the game was built with that lighting simulation in mind.
Invariably, those who spent more money on their PlayStation are getting a far better experience at 60 FPS.
That above image spells out the difference in visual quality.
Note what the game says about global illumination in the “Hideout,” which is players’ secret base and a separate part of the map. © Ubisoft
The difference inShadowsis much less dramatic when the game is set to the Balanced or Fidelity modes.
The distinct difference between the two versions of Sonys latest console have never been more stark.
We expect future games will make betterPlayStation 5 Pros updated GPU architecture.
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