For decades, youd be laughed at trying to use those two words together in a sentence.
But no: The gaming landscape on Mac is like a desert.
Now, Apple is poised to change that sorry reputationif only it can get out of its own way.
Photo: Kyle Barr / Gizmodo
There is nothing in the desert, and no man needs nothing.
The thing is, we know these games are capable of running on Apple products.
The hardware is there; the community is there.
Death Stranding Director’s Cut is coming to Mac next year, and it runs well on any of the M-Series Apple products.Photo: Kyle Barr / Gizmodo
The fertile field is sown.
Where are the seeds, oryou knowthe games?
In the past, Apple had an attitude problem.
Resident Evil 4 is certainly playable on Mac, iPad, and iPhone, though you’ll inevitably see reduced textures on mobile devices.Photo: Kyle Barr / Gizmodo
Namely, itwanted the same exclusivity and prominence it has with its other proprietary or ancillary software.
At least, thats what Apples tried to convey in talks with the press.
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Damn, CJ. You’re right again. Netflix’s Grand Theft Auto original trilogy was released in December, and it runs damn well on my iPhone 14 Pro.Screenshot: Rockstar Games / Netflix
No, not for a while yet.
What Apple needs to do to set itself up for success is get out of its own damn way.
Still, its not like its some easy fix.
This is Apple, after all.
Look at the companys first VR headset,the Vision Pro.
It does not use controllers; instead, it opts for hand tracking.
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Neither isHello Kitty: Island AdventureorDisney Dreamlight Valley.
The draw distance is better on the M3, but its absolutely playable on the slightly older M-Series chips.
If youve played any other major 3D games on mobile, you know this is a common enough issue.
The game even runs on iPad Air, though with the textures and anti-aliasing dialed way, way back.
These developers arent pushing any exclusive skins or features for their Apple release orhelleven a new trailer.
Its a subdued announcement for two high-profile titles, but in the end, sales will matter.
Big-name developers and publishers might be taking a wait-and-see approach.
Apple is going to sell both Death Stranding and Resident Evil 4 on its App Store.
It also means that youre now dedicated to farming your games in Apples walled garden.
It doesnt have to be this way.
Players have been screwed over by the current game ecosystem.
In this day and age, goodwill goes a long way.
Theres the big elephant in the room with cloud gaming.
Appleremains inextricably antagonist to third-party streaming services.
Netflix is the kind of deep-pocketed companywilling to shake up the entire gaming ecosystem.
All you’re gonna wanna access these games is a Netflix account.
The point is players enjoy feeling like theyre getting a benefit for spending time on a platform.
They reciprocate that positivity with engagement, which is exactly what Apple needs.
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