The jump from $60 to$70 for blockbuster gameshas already proved divisive for longtime gamers.
The analysis is from Wedbush Securities managing director of equity research Michael Pachter, as first reported byVGC.
GTA Online is a major revenue stream for Take-Two.
Chris Delmas / AFP via Getty Images
The game has made more than $9.54 billion since launch, according to the companys financial report.
The $100 version may also let players access upcoming DLC add-ons.
That by itself isnt new.
© X / Michael Douse
There are plenty of games that sell season passes for future content before launch.
GTA VI, on the other hand, could simply be the most expensive.
Take-Two makes most of its money in GTA Online through subscription fees and in-game purchases, aka microtransactions.
The battle royale mode started life as Call of Duty Blackout.
Once Activision broke it off into its own free-to-play mode, the games player base exploded.
More people were willing to spend on microtransactions.
Ideally, they would make GTA Online free to play, Pachter said.
We still dont know how Rockstar and Take-Two plan to package their game.
Investment advisory company Epyllion CEO Matthew Ball wrote that the video game industry is seeing declining growth.
Industry insiders say game prices have not kept pace with inflation.
Still, he left room to point out the industrys overall greed.
Its a fair point.
Now, thanks to new policies under President Donald Trump, gamers can expectprices on hardware to climbeven higher.
We have our doubts, though Take-Two promised its next major release is on track for this year.
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I dont think thats the case.'